Building Stateful, Multi-Agent Systems with LangGraph

Welcome to your daily dose of AI agent mastery. Today, we’re diving into a powerful tool that addresses a fundamental challenge in agent design: creating agents that can think and act in cycles. We’ll explore LangGraph, a library that lets you build sophisticated, stateful agents by thinking in terms of graphs.

1. Concept Introduction

Simple Explanation: Imagine you’re building a team of AI assistants. A simple “chain” of command—where Task A is always followed by Task B, then C—is often too rigid. What if Assistant C finds a mistake and needs to send the task back to Assistant B? This is a loop, or a cycle. LangGraph is a framework for designing these flexible AI workflows. Think of it as creating a flowchart for your agents that can loop, branch, and make decisions, allowing them to collaborate and refine their work dynamically.

Technical Detail: LangGraph is a library built by the LangChain team to construct stateful, multi-agent applications. It extends the popular LangChain Expression Language (LCEL), which excels at creating Directed Acyclic Graphs (DAGs), to support cyclical graphs. This is crucial for agent runtimes that require loops, such as the ReAct (Reason+Act) pattern, multi-agent collaborations, or any process where an agent needs to retry steps or refine its output based on new information. In LangGraph, the application’s state is the central data structure, nodes are the actors (agents or tools), and edges define the flow of control, including conditional logic for routing between nodes.

2. Historical & Theoretical Context

The idea of using graphs to model computation is not new. It’s the foundation of frameworks like TensorFlow and PyTorch in deep learning. However, LangGraph applies this concept to the orchestration of LLM-powered agents.

It emerged from a practical need. While LCEL was excellent for chaining LLM calls in a predictable sequence, developers building complex agents found themselves manually coding the “while loops” needed for agentic behavior. An agent doesn’t just run from start to finish; it loops through a cycle of thinking, acting, observing, and re-thinking until a goal is met. LangGraph was created to formalize these loops into a robust, manageable structure, moving the complexity from ad-hoc Python code into a well-defined state graph.

3. Algorithms & Math: The State Graph

LangGraph’s core is the StatefulGraph. The logic revolves around three key components:

Here is a conceptual algorithm for how a LangGraph graph executes:

function execute_graph(graph, initial_input):
  // Initialize the state from the graph's defined structure
  current_state = graph.create_state(initial_input)
  current_node_name = graph.entry_point

  while True:
    // Get the actual node (function) to run
    current_node = graph.nodes[current_node_name]

    // Execute the node's logic with the current state
    state_updates = current_node.process(current_state)

    // Merge the updates back into the main state
    current_state.merge(state_updates)

    // Check for an exit condition
    if current_node_name == graph.exit_point:
      break

    // Use edges to determine the next node
    next_node_name = graph.get_next_node(current_node_name, current_state)
    current_node_name = next_node_name

  return current_state

This loop is the engine that powers agentic behavior, allowing for cycles and complex decision-making.

4. Design Patterns & Architectures

LangGraph is a natural fit for implementing many common agent architectures:

5. Practical Application: A Simple Research Agent

Let’s build a tiny two-agent team: a Researcher that finds information and a Writer that summarizes it.

import os
from typing import TypedDict, Annotated
from langchain_openai import ChatOpenAI
from langgraph.graph import StateGraph, END

# Set up your OpenAI API key
# os.environ["OPENAI_API_KEY"] = "your_key_here"

# 1. Define the State
class AgentState(TypedDict):
    topic: str
    research: str
    summary: str

# 2. Define the Nodes (Agents)
def researcher_node(state: AgentState):
    """A mock researcher that "finds" information."""
    print("---RESEARCHING---")
    # In a real app, this would use a search tool
    topic = state['topic']
    return {"research": f"Findings on {topic}: it is a complex and fascinating subject."}

def writer_node(state: AgentState):
    """A mock writer that "summarizes" research."""
    print("---WRITING---")
    research = state['research']
    llm = ChatOpenAI()
    prompt = f"Concisely summarize the following research: {research}"
    summary = llm.invoke(prompt).content
    return {"summary": summary}

# 3. Build the Graph
workflow = StateGraph(AgentState)

# Add nodes
workflow.add_node("researcher", researcher_node)
workflow.add_node("writer", writer_node)

# Set the entry point
workflow.set_entry_point("researcher")

# Add edges
workflow.add_edge("researcher", "writer")
workflow.add_edge("writer", END) # END is a special node that stops the graph

# 4. Compile and Run
app = workflow.compile()
final_state = app.invoke({"topic": "AI agents"})

print("
---FINAL SUMMARY---")
print(final_state['summary'])

This example shows a simple DAG, but by adding a conditional edge, you could easily create a loop for revisions.

6. Comparisons & Tradeoffs

7. Latest Developments & Research

The development of graph-based agent frameworks is a response to the growing complexity of agent systems. The key research areas LangGraph taps into are:

8. Cross-Disciplinary Insight

LangGraph is a beautiful intersection of several fields:

9. Daily Challenge / Thought Exercise

Time to get your hands dirty. Take the code example from section 5 and add a third agent: a Critic.

  1. Modify the graph: After the writer node, the state should go to a new critic_node.
  2. Implement the critic: The critic_node should check if the summary is “good enough” (e.g., is it longer than 10 words?).
  3. Add a conditional edge: From the critic_node, if the summary is good, the graph should go to END. If it’s not, the critic should add feedback to the state (e.g., state['feedback'] = "Too short!") and the graph should loop back to the writer_node to try again.

Sketch the new graph on paper first, then try to implement it. This will solidify your understanding of conditional edges and agent loops.

10. References & Further Reading